Advanced Thing: Complex Behavior(#2): Example: Drive/Follow Travelguiders I made three travelguiders to help you find more details in my theme, I really made a lot of details to remake the original theme in Overwatch. Each guider follow different routes, and they will turn slowly at each checkpoint, it is very difficult to calculate the route points. Complex Objects(#3): I made many complex objects in this theme. Example: LookAt: Maingate First, the Maingate, it is more complex to make than it looks like, it has skeleton structure and wooden decoration, I also made movie poster on the wall, so remake the game original decoration. Example: LookAt: PlayHouse Second the Playhouse, has pony riding on the floor, it also has skeleton structure, that is the most difficult part to make. It has many little house with roofs too, and a healer package at the corner. I also sticker some screenshot on the wall to make it more like the original house in Overwatch. Example: LookAt: Sidehouse3 And Sidehouse3, the third difficult building in my world, it has many different house styles and some stickers, too. But compare to others, it is not so difficult. Example: LookAt: Healer-1 and Smallhealer-2 The objects I love most is Big heal package(Healer-1) and Small heal(Smallhealer-2) package. ,they have transparent main body and rounded corners, and red cross and basement, totally look like so real as the game mod. Water or cloth(#9): Example: LookAt: Helicopter I made a flag using shader to simulate cloth. Large Diversity(#13): I made a large amounts of different houses, not even a single duplicate house, and they are all placed very logically. This is a original game map, so nothing is duplicate for sure.