(Required) Two kinds of objects created for this assignment: 1. Starship/Booster -- Name: Launch Booster/Launch Starship -- The two pieces of the rocket on the launch pad/build site 2. Launch Complex, namely Launch Tower (not highlighted because I added it directly in the launch complex mesh) -- Name: Launch Complex -- Tanks, tower, and launch pad for the rocket. (Required) Five other kinds of objects that you created (possibly in previous assignments): 3. Alien ship -- Name: Alien ship -- Created as part of workbook 7 4. Mobile Crane -- Name: Build crane -- Created as part of workbook 7 5. Barn/Silo -- Name: Barn -- Created as part of workbook 8 6. Launch complex tanks -- Created in this workbook (not highlighted because they're placed in the launch group) 7. Mega Bay (name in real life) construction building -- Created in this workbook (not highlighted because it's placed in the build site group) (Optional) Backup Objects (more objects that you created, in case the ones above don't count): - Cow -- name: Cow0 -- Created in workbook 7 - Wood fence (it has a texture) -- Created in this workbook (not highlighted because it's placed in the farm group) - Warning lights -- name: Warning-light0 -- Created in this workbook At least on of each type of object: Building/structure: Launch complex/Launch Tower or Build site/Mega bay -- Both created in this workbook Vehicle: I'd say the booster and starship count as a vehicle -- Created this workbook Natural Element: Dead tree and normal green tree in the lawns -- Dead tree this workbook, green tree workbook 7 Object loaded from a model file: Model: Launch table -- It can be seen as part of the launch complex (the table the booster sits on). I do not have a specific GrObject for this because it's stationary and placed hierarchically in the launch complex An object with a shader that you wrote: ShaderObj: The blended ground object (can be seen as the grass transition around the barn and subdivision) is a shader i wrote. It blends the edges of the rectangle so that the transition between a grass and rocky/dry ground is not sudden and has more of a faded transition Other Objects that you would like to note: Just noting here that some things cannot be highlighted because I didn't place them with world.add since I wanted them place hierarchically. Please just let me know if this is an issue