(Required) Two kinds of objects created for this assignment: 1. Board-1* - A Flat board, textured from an image from the web, attribution below 2. Loser-1* - A crying human (Required) Five other kinds of objects that you created (possibly in previous assignments): 3. Winner-1* - A celebrating human 4. Dollar-5* - A monopoly dollar, textured with jpg from the web, attribution below 5. Dice-1* - Copied from wb8, file 08-05-01.js. Could not just import because needed to add stepWorld functionality 6. QMark-1* - Spinning question mark made from curves 7. Car-1* - A monopoly piece made from curves, with spinning wheels (articulated animation) (Optional) Backup Objects (more objects that you created, in case the ones above don't count): - Prisoner-1* - A prisoner (made with shaders) in a cage - House-4* - A green house made from extrusion - Cloud-1* - A bobbing cload with rain droplets At least on of each type of object: Building/structure: House-4* (see above) Vehicle: Car-1* (see above) (with driving) Natural Element: Cloud-1* (see above) Object loaded from a model file: Model: Monkey-1* - A revolving monkey head, loaded from Workbook 6: \for_students\objects\07-suzanne.obj An object with a shader that you wrote: ShaderObj: Prisoner-1* - (see above). Shader used to create vertical black/white lines Other Objects that you would like to note: - House-18* - A red hotel, slightly bigger than the green houses - Cards-1* - A deck of community chest cards. Texture used from a jpg online, attributions below