List all attributions here, this include "self-attributions": Image Self-attributions: - All the screenshots for the project were taken by myself Object Self-attributions: - objects/natural/tiered-cake-mountain.js is a tiered-Cake was made specifically for this project from scratch, including the candles and the frosting around the cake - objects/infrastructure/candy-cane-light.js is a candy cane street light was made specifically for this project from scratch - objects/infrastructure/chocolate-road.js is a chocolate road was made specifically for this project from scratch - objects/natural/lollipop-tree.js is a lollipop tree was made specifically for this project from scratch - objects/vehicles/sugar-airplane.js is a sugar airplane that is a modified version of the airplane from Workbook 07 - objects/characters/candy-cane-monster.js was made specifically for this project from scratch - objects/natural/gum-drop-bush.js was made specifically for this project from scratch Shader Self-attributions: - shaders/candy-cane.fs and shaders/candy-cane.vs are original shaders that make a spiral red and white candy cane pattern on the candy cane object Image Online Attributions: - assets/skyboxes/CandySky.png is from https://crystallotus.itch.io/skybox-textures (skybox for the scene) - assets/textures/waffle/* are from https://3dtextures.me/2021/05/26/waffle-001/ (waffle texture applied to the ground place) - assets/textures/chocolate/* are from https://3dtextures.me/2020/02/12/chocolate-001/ (chocolate texture applied to the road) - assets/textures/candy/* are from https://3dtextures.me/2021/08/10/candy-001/ (candy texture applied to the lollipop tree) - assets/textures/plaster/* are from https://3dtextures.me/2019/02/15/plaster-rough-001/ (used for additional detail on the cake and gum drop bush) Object Online Attributions: - assets/objects/car.obj is from https://www.cgtrader.com/items/1859787/download-page (car model) while it's usage was made by myself in its respective objects/vehicles/candy-car.js file (custom materials assigned to different parts, custom animation/movement, etc.) Shader Online Attributions: - No shaders were used from online sources